tag:blogger.com,1999:blog-8160072196808789891.post3550108924568644535..comments2024-02-18T08:37:32.425+11:00Comments on Nomad's blog: Unused/Beta ColossiNomadhttp://www.blogger.com/profile/15432422720409595936noreply@blogger.comBlogger98125tag:blogger.com,1999:blog-8160072196808789891.post-2381127266699908252022-05-31T13:45:05.950+10:002022-05-31T13:45:05.950+10:00Actually, to defeat the early version of the Turtl...Actually, to defeat the early version of the Turtle, you had to hit the horns on his head to take him into the geysers, just like with Pelagia today, so the colossus would flip, and attack the sigil on his stomach. Gabriel Olivahttps://www.blogger.com/profile/10846836929432665464noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-55444040932071385882021-01-08T12:24:08.418+11:002021-01-08T12:24:08.418+11:00Welcome in 2021! Ok, about that Buddha icon at I4....Welcome in 2021! Ok, about that Buddha icon at I4... I think it might be "Devil" icon. Colossus #16 is also a little diabolic, so They probably copied its icon for a other boss during tests.Anonymoushttps://www.blogger.com/profile/11654799895615850970noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-22643014718546179052020-09-30T17:49:43.685+10:002020-09-30T17:49:43.685+10:00This game is one of my favourite games to ever pla...This game is one of my favourite games to ever play!Vikihttps://www.blogger.com/profile/01919684740934468029noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-27703670322797654472020-08-14T16:08:05.193+10:002020-08-14T16:08:05.193+10:00Was this image actually discovered on the watch im...Was this image actually discovered on the watch impress website? It doesn't fit at all<br /><br />http://4.bp.blogspot.com/-HFXwQf3FWwM/TxbV5xIA9oI/AAAAAAAAA6w/bZ_r1k0NmOo/s1600/Alpha+Spider.jpgAnonymoushttps://www.blogger.com/profile/08640081349237626217noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-75338910422128791592020-01-31T08:27:23.994+11:002020-01-31T08:27:23.994+11:00I have two questions for you Nomad:
First, I know...I have two questions for you Nomad:<br /><br />First, I know that Ueda's original vision for SoTC was for it to contain 48 Colossi, before that number was eventually reduced to the 16 in game and the 8 unused ones mentioned above. Is there any evidence to suggest that any additional Colossi were ever conceptualized as part of Ueda's original design, but never became part of the 24 we know today?<br /><br />Second, I am also aware that two of the unused Colossi, Sirius and Monkey, do not have fan designated names. Why do you think this is the case and do you, and any other fans of the game, have ideas as to potential names for them? I would be greatly interested in hearing your thoughts.<br /><br />I greatly admire the work you have done in unveiling the secrets of one of my favourite games of all time. It truly is a credit to your dedication to this game and a testament to Fumito Ueda's creation. Only a true work of art could incite this level of interest and excitement almost 15 years after it's release.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-82303436391875365062019-12-19T09:03:41.538+11:002019-12-19T09:03:41.538+11:00I love it that you are working really hard to find...I love it that you are working really hard to find secrets in the game, I am convinced that you are destined to find the last big secret. I would upload a website about this game, but there's already found secrets and nothing that has came to mind, I admire your work finding unseen things.commisionedbynobodyhttps://www.blogger.com/profile/12052018391738695687noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-86479203524862815142019-12-18T05:36:22.697+11:002019-12-18T05:36:22.697+11:00I think much at have a unused textures,COLOSSUS an...I think much at have a unused textures,COLOSSUS and other things in game limbo,files and more impotant...fumito ueda mind!Anonymoushttps://www.blogger.com/profile/02995184566950788733noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-77827882395625203802018-09-14T21:51:22.098+10:002018-09-14T21:51:22.098+10:00i Want to fight these 8 unused Colossi now since i...i Want to fight these 8 unused Colossi now since i completed the ps4 Remake of Shadow of the Colossus 100% Fries101Reviewshttps://www.blogger.com/profile/11534704031365695166noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-26330747928768846292018-07-08T06:32:09.922+10:002018-07-08T06:32:09.922+10:00Super amazing blog. This gave me so much knowledge...Super amazing blog. This gave me so much knowledge.J. Figuerohttps://www.blogger.com/profile/06499685026158708884noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-72901860455280914512018-04-10T03:23:26.889+10:002018-04-10T03:23:26.889+10:00The line of code referring to the Spider which say...The line of code referring to the Spider which says: "spiderMotionRatio" may be one of two things...One: The spring like movement of Spider's legs or two: The speed of it's movement. <br /><br />As for Worm's "setFallGravCoffWormCtrlWork" I think it may refere to when Worm spits Wander out... gravity, coff, Worm(just a guess haha)<br />Anyway, nice to see all this other codes you found on preview disc! <br />As aways I'll stay tunned to the updates! ;D<br />Tchollo Venturahttps://www.blogger.com/profile/09666978668436195829noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-48297586351499933572018-02-15T12:50:59.116+11:002018-02-15T12:50:59.116+11:00*letter*letterAnonymoushttps://www.blogger.com/profile/04492034567552874230noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-55319581564960884542018-02-15T12:48:38.734+11:002018-02-15T12:48:38.734+11:00Earth-chan isn't falt!
Btw Nomad, do you plan...Earth-chan isn't falt!<br /><br />Btw Nomad, do you plan on giving a go in the ps4 remaster edition sometimes?<br /><br />Sure you won't be able to use your magical tools there (not till someone make tools for hacked ps4 at the very least) but you may spot some secrets no one discovered yet<br /><br />(really want to know what the coins will give you and what was in the latter the creator gave the remaster team (as it said he asked them if it possible to add few things to the remaster and I assume the coins and last guardian easter egg are two of them))<br /><br />Really hope the coins will lead to a message that will show there's SOTC2 in the work and that it will include the 8 cut colossus (Hey,man can dream right? xD )Anonymoushttps://www.blogger.com/profile/04492034567552874230noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-42666532285437190232017-12-30T00:25:46.256+11:002017-12-30T00:25:46.256+11:00This comment has been removed by the author.Nomadhttps://www.blogger.com/profile/15432422720409595936noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-70136515245263835772017-12-20T01:47:26.108+11:002017-12-20T01:47:26.108+11:00Nomad i am thinking now little, i wonder if that&#...Nomad i am thinking now little, i wonder if that's Basaran's Lake, would it be a reference to Aberth / Spider? For in one of the interview with Fumito he states that:<br /><br />"The Spider was meant to be defeated by slashing it with his sword while riding. Agro, but that would have required us to put in a special motion just to battle that Colossus, so I did not think it was very elegant. idea for defeating that one was resurrected in the Turtle (the 9th Colossus) "<br /><br />Since, with that we can see that Spider's strategy was revived in him, so I suppose Basaran's Lake would be nothing less than a reference to Spider Lake. And also from what I remember when we activated the Basaran, in the Preview version, it is possible to see her "get out of the water", which might be Spider's reference, because as you know to be able to defeat Spider: from water to Earth ". Then it would be a small reference to him.<br /><br />And Spider was not going to be the only one to have his reference included in the game, since there is also the G7 Quadrant, which as you know is Sirius' Rock.<br /><br />Anyway, I at least think that.<br /><br />Thanks for you understanding.<br /><br />(Sorry for my bad English).Trykylahttps://www.blogger.com/profile/07719063522970677246noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-12612602195339840362017-11-15T13:34:41.705+11:002017-11-15T13:34:41.705+11:00Thanks! Had never noticed before ; ) I'll fix ...Thanks! Had never noticed before ; ) I'll fix it when I get home - cheers : )Nomadhttps://www.blogger.com/profile/15432422720409595936noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-91124409101378267172017-11-15T12:59:21.945+11:002017-11-15T12:59:21.945+11:00The map with all locations have Pelagia cited twic...The map with all locations have Pelagia cited twice. Arthurionhttps://www.blogger.com/profile/17367183013090636982noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-9354202539689207962017-08-29T19:27:38.642+10:002017-08-29T19:27:38.642+10:00Hey there! Thanks ; )
There's so many possibil...Hey there! Thanks ; )<br />There's so many possibilities here! But I always thought in the into to the Spider you might approach the edge of the lake, perhaps Wander moves into the water a little ways, then the Spider would rise up out of the depths! (like Pelagia does). That way you wouldn't get stuck on top of it's head and have to climb back down - that's not how you fought the Spider. You had to knock it over from the ground. But I liked how you compared the fight to Pelagia, perhaps they recycled parts of the Spider fight here?<br />There's no evidence of it having any kind of ranged attack - i.e. shooting lightning bolts... it probably just stomped around trying to squish Wander. But if we speculate that it was similar to the Pelagia battle, then it may have been possible?<br />They're not 'strings' Wander has to cut, but rather metal sword like protrusions wander has to hit with his sword, at least in the art book images, the same way we hit the strange teeth like structures on Pelagia's head. It may have even caused the Spider to change direction each time you hit one of these metal plates?<br />But in that one image (source unknown) there are cord like connecting tissues (strings) that had to be cut. Sadly, I have no idea where this image came from, and it's the only image I don't have a providence for, or source. It could be earlier than the art book images or later - I just don't know... my feeling is it's later, but it's a 50/50 chance I'm wrong xD.<br />Those appendages in the unknown image aren't the black streamers - you can tell as all three of them are the same, they are clearly part of the Spider... some other kind of creepy Spider anatomy! Not sure about Hydrus' lake been a leftover, it's too far away from the bridge. I don't think they moved the lake either as it appears in the earliest maps.<br />I'll have to try and estimate the Spider's height based on the images... but it would be a guess. But you've given me some new ideas to work on, so I thank you for that. Sadly, my 3D program (Maya) no longer works, so I'm using Blender now, but I have to start over from scratch.<br />I wish there were good 3D artists out there that could make all the unused colossi into 3D models as I'm just not experienced enough yet. My domain is print media (old school xD).Nomadhttps://www.blogger.com/profile/15432422720409595936noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-9812911319298342312017-08-26T06:13:12.336+10:002017-08-26T06:13:12.336+10:00Hey Nomad,
love your work.
About the spider colo...Hey Nomad,<br /><br />love your work.<br /><br />About the spider colossus:<br />Do you think it's possible, that "leading it from water to land" gives us a good idea on how the fight starts?<br />Imagine Wander arriving at the lair of the colossus, pan shot of a lake with a few structures with a climbable one in the middle. This turns out to be the head of the spider as it starts moving once you've climbed onto it. This is why we see the climbable grass structure on one of the crownlike pillars in the image showing wanders garments in light-blue.<br />Then you would have to lead it to land, like you do with Pelagia in the final version. To climb down, you would have to use a structure, like the small mountain we see in some sketches where wander fights Phaedra, the bridge (but this seems unlikely, as there is no way down from the bridge other than the SoW) or even it's own legs. On the ground, Wander would have to use Agro to attack and cut the strings (we also see these strings being used in an early stage of Phallanx), while evading the lightning bolts it shoots from its "mouth". After all 6 strings are cut, the colossus would fall on its side and stop shooting bolts at Wander, only for him to jump to it's weak spot and defeating it.<br />What I don't fully understand is the "appendages" in one of the pictures. They appear to be the same black tendrils that wrap around Wander at the end of each fight. Maybe the colossus stands up, after being stabbed only to turn to stone right after it finally found balance again, releasing the tendrils while Wander tries to run from them (of course he can never escape them, as it is in every fight).<br />So I think it may have been scrapped because of several reasons:<br />1. They did not use the strings on Phallanx and didn't find it elegant to use the stings AND swiping motion in this fight only (the motion also proved hard to execute)<br />2. The fight was very similar or even a combination of the fight against Pelagia and Basaran (It could be, that they used the "falling to the side"-part in Basarans fight after they scrapped the spider colossus. We see in the first video, that it's tail was covered in grass, so the first build probably used the mechanic of climbing it's tail. Also we've never seen an early build of Pelagia and it's fight seems very similar, though you never lead it to land, so maybe they thought this fight was a more elegant use of the mechanics)<br />3. The arena could have required too much space, as it had a lake and was fought using Agro (but Phallanx also has a very large arena, but you don't control this colossus as you would have done with the spider or do now with Pelagia)<br />My best bet for the testing lake is Hydrus arena, or rather the place where it is now, since we see the colossus on the west side of the bridge in the shots. Maybe they moved a part of it's arena to G0 or only used that for tests.<br />What I think is strange is the bridge or rather where the bridge begins in the pictures: we see it starting at the curved part and the colossus ending just before the top of the bridge begins. We can determine the height of the colossus that way, which would be cool to know and good for your 3D Model, that you are currently working on. But this placement means, that the arena of the colossus would have been at a higher area or platform. Maybe this was the way to enclose the arena. You would have to get there with Agro though.<br /><br />I would love to hear your thoughts on this and I'm excited for your rendition of the colossus.<br />All the best,<br />GermanNomadGermanNomadhttps://www.blogger.com/profile/11425553460170664348noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-75431920851372288572017-08-19T07:45:56.940+10:002017-08-19T07:45:56.940+10:00Nomad I'm sorry if this question is redundant ...Nomad I'm sorry if this question is redundant but what exactly will it have in this "post" explaining how to hack the Shadow of the Colossus? Will you be teaching all the hacks you've done or will you do today? And how long exactly will it take you to leave. Have you determined this time? Thank you for your understanding.<br />Trykylahttps://www.blogger.com/profile/07719063522970677246noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-12577329481068807462017-07-07T10:29:05.140+10:002017-07-07T10:29:05.140+10:00Hello, Sophia. Well, I'm sorry to intrude on y...Hello, Sophia. Well, I'm sorry to intrude on your conversation, but... Like, I also agree with your point of view. That the addition of Celosia was due to the removal of Griffin (Kyos) for "sharing" the same strategy... (Sorry for my bad english).Trykylahttps://www.blogger.com/profile/07719063522970677246noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-31181609387313291572017-07-07T06:19:47.939+10:002017-07-07T06:19:47.939+10:00"In the above art book image it reads 'A ..."In the above art book image it reads 'A sketch of a small sized colossus'. Due to a lack of density and the tricks to its defeat overlapping with the methods used on other colossi, it was cut in the end'. But from the above image it's clearly Celosia (#11), so how was this colossus cut?" <br />Another possibility is that Celosia's re-addition was due to the removal of the Griffin? It seems quite likely the Griffin battle was intended to involve scaring it with fire ('You could defeat it by making use if its weakness, fire'). It would be somewhat anticlimactic if one reached the Griffin battle, only for it to reuse the same mechanic from the Celosia one! Further, we could speculate that this is more likely than Celosia being removed because it was too similar to Cenobia - this is because Cenobia, as you point out, was done very late in development, whereas we have good reason to believe the Griffin was removed VERY early. And Celosia's re-introduction must have been VERY late in development, since the Art book incorrectly describes Celosia as being removed! So I think we have fair reason to suspect Celosia's removal was not due to it being similar to Cenobia.<br /><br />Anyway, I've been thinkingabout the idea of a speculative 'development timeline', at least insofar as it relates to the extra 8 Colossi. Here is my rough attempt to order the additions and removals of Colossi, based on information we know or otherwise have fair reason to believe:<br /><br />'Early refinement stage'<br />- 24 Colossi in game<br />- Celosia removed (due to sharing the Griffin's fire weakness mechanic)<br />- Monkey removed (evidence = missing sound effects and other reasons)<br />- Griffin removed (around the same time as the Monkey, evidence also = missing sound effects + other reasons)<br /><br /><br />'Mid refinment stage'<br />- Spider removed (then F0 rendered inaccessible through the gust of wind as a quick-fix)<br />- Phoenix Removed<br />- Basaran relocated to Phoenix's old arena (could have occurred any time after Phoenix's removal)<br /><br /><br />- Roc removed (precise ordering of this removal in relation to the next 2 Colossi = unknown)<br />- Sirius removed<br />- Devil removed<br /><br />'Late refinement stage'<br />- Worm removed (very late, after statue texture created)<br />- Cenobia added (This must have been after the Worm was removed, assuming the worm's arena was at B2)<br /><br />'Halfway point' of production reached<br />- Final 16 polished<br /><br />What do you think? :) Any thoughts on how we could refine such a timeline based on any more evidences I missed?<br /><br />BTW love your work, been following since 2011 but this is my first time commenting. Sophiahttps://www.blogger.com/profile/02833224661843536860noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-3648301065289283882017-07-01T21:31:43.233+10:002017-07-01T21:31:43.233+10:00The developers said the remake would be the same a...The developers said the remake would be the same as the original game, so unfortunately...pikoluphttps://www.blogger.com/profile/08310443745555674090noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-10988186753746205212017-06-14T07:37:47.787+10:002017-06-14T07:37:47.787+10:00Finally, Oscar, we will have the long-awaited rema...Finally, Oscar, we will have the long-awaited remake. And (perhaps) the excluded ...Trykylahttps://www.blogger.com/profile/07719063522970677246noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-30793489087588177532017-06-13T15:56:33.004+10:002017-06-13T15:56:33.004+10:00Remaster for ps4, a great oportunity for BluePoint...Remaster for ps4, a great oportunity for BluePoint to add the missing colossi!Anonymoushttps://www.blogger.com/profile/15216981034883117613noreply@blogger.comtag:blogger.com,1999:blog-8160072196808789891.post-45574497373934500802017-06-09T16:48:57.736+10:002017-06-09T16:48:57.736+10:00It would be very hard to explain in a video I thin...It would be very hard to explain in a video I think as it's complicated... but I'm working on a detailed blog post at the moment with images to explain how to find the codes better. For instance, you need to know where in a Hex editor to find Wander's animation codes etc. Screen captures will be helpful here.Nomadhttps://www.blogger.com/profile/15432422720409595936noreply@blogger.com